Things change slightly from chapter to chapter – in which there are five in total – as you meet other humans that have been transported but also have a desire to go back into the real world. It’s not as easy as one would seem, however, as anyone who has played simulation games or actual Tamagotchi devices knows that micromanaging, planning, and strategizing are all immensely important in making sure your influence on the future wavers in your favor. The story is fairly straightforward and doesn’t particularly get any better or worse from there – it just stays steady as a fair enough plot point to help keep things moving along and the goal for the player clear. With a village that has been left in shambles and residents that have left to find refuge elsewhere, your job as a tamer is to rebuild, defend, and help bring hope and prosperity to where it once was. Once transported, the player is forced into battle with the behemoth alongside Wargreymon and Metalgarurumon, but a vicious battle leaves all involved with their energy depleted before eventually Jijimon transports everyone to safety, including the Machinedramon that has reverted to a Tokomon. For Digimon World: Next Order, the series sees one of two selectable protagonists, Takuto and Shiki, get transported to Floatia – a once vibrant and flourishing Digimon world that has been more or less left in ruin thanks to Machinedramon. Digimon World has done well to mix elements of the Tamagotchi formula and isekai elements to create worlds that felt interactive and immersive, being able to interact, raise, and tame Digimon in great and exciting ways.
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